Well, here we have a demo of my Sea of Stars Map working both by on water, as a ship, and on land, as the PC avatar.
This idea was inspired, in part, by the Realms of Ultima Overland Map Project which is shaping up nicely.
I am attempting to create an inland sea using the NWN2 SoZ overland map system. This is a proof of concept project focusing on the scripting with minimal work on the visuals.
This idea was inspired, in part, by the Realms of Ultima Overland Map Project which is shaping up nicely.
There are still a few kinks to work out (most ships end up going backward) but I'm confident we can work the issues out.
I also added some screen caps at the bottom of the page.
The locations are determined by the mobs location in the encouter table, if there is no special location for them they go to the default location.
Special thanks to The Sword Coast Chronicles and Heed's Boardable ships] for the new ship area.